TWO
PHILIPPINE ENTRIES WIN AT 2018 G-STAR. The “Brawl Quest”
developed by ThinkBit Solutions, led by director Lord
Christian Gosingtian (front row, second from left), wins
first prize under the mobile game category, while the
“Bayani Game” of Ranida Games, headed by Walter Manalo
(front row, fourth from left), gets the second prize in the
PC game category. |
PH game dev’t
industry shows competitive edge at G-STAR South Korea
By
DTI-TIPG-EMB
December 3, 2018
MAKATI CITY –
Filipino independent game developers have once again showcased the
industry’s competitive advantage on a global platform through their
participation in the ASEAN Services Exhibition: Global Game
Exhibition G-Star 2018 held from November 13-18, 2018 in Busan,
South Korea.
Two entries from the
Philippine delegation won at the Big Indie Awards competition, which
was held on November 17, 2018. The mobile game “Brawl Quest” by
ThinkBit and the PC game “Bayani” of Ranida Games won first and
second prizes, respectively. Brawl Quest takes inspiration from old
arcade “beat ‘em ups” such as the “Double Dragon,” “Streets of
Rage,” and “Golden Axe.” Its setting and characters are heavily
inspired by the modern Philippines pop-culture. On the other hand,
Bayani Fighting Game is an indie fighting game drawn from the
Philippines’ rich and colorful history and culture. Its characters
are based on real Philippine heroes, landmarks, and events.
Recognized globally for
their work in game development segments, Filipino developers
presented homegrown mobile and PC games at this year’s G-Star. They
were assisted by the Department of Trade and Industry-Export
Marketing Bureau (DTI-EMB), Philippine Trade and Investment Center (PTIC)
in Korea, Game Development Association of the Philippines, and
ASEAN-Korea Center, which provided their inland transfers,
accommodation, and booth at the event’s ASEAN pavilion.
G-Star 2018 included
activities like the ASEAN-Korea cooperation workshop for game
development services in Seoul, Korea, as well as exhibitions,
business matching activities and meetings, and market sensing of
companies in Busan at BEXCO. Ten Philippine companies including the
Audacity Studio, Indigo Entertainment, Synergy 88, Gumi Games,
Komikasi, Monstronauts, Ranida Games, Redbana, Red Trident, and
ThinkBit also participated in the event.
During the mission, the
EMB facilitated 175 business matching meetings for the Philippines
and its foreign counterparts. The bureau sought to further establish
partnerships between Philippine companies and other game developers
from South Korea. The mission started with a courtesy call to Consul
General Christian De Jesus of the Philippine Embassy in Seoul, Korea
and a meeting with Commercial Counsellor Jose Ma. Dinsay of PTIC-Seoul.
The Philippine delegation
also participated in the “ASEAN-Korea Business Seminar on Game
Industry” at Ibis Styles Ambassador Seoul Yongsan, in Seoul, South
Korea, where they presented their company expertise and unique
selling proposition.